Eval » Historie » Version 34
Maximilian Seesslen, 01.09.2022 18:38
1 | 1 | Maximilian Seesslen | h1. Eval |
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2 | |||
3 | h2. Widgets |
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4 | |||
5 | 3 | Maximilian Seesslen | There is a ODesktop that holds a list of OScreens (or only the curent). |
6 | 1 | Maximilian Seesslen | There is a OScreen that holds a list of OWidgets. |
7 | When the touch is pressed, the corresponding button can be determined. |
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8 | An signal can be emmited. |
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9 | An press-event can be queued, An release-event can be queued. An click-event can be queued if current button matches original pressed button. |
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10 | |||
11 | * OButton::draw(): completely draws the widget |
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12 | * OButton::update(): only draw status-relevant items, e.g. pressed, released, time changed... |
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13 | |||
14 | 2 | Maximilian Seesslen | All screens can be prepared at start. |
15 | 1 | Maximilian Seesslen | A Screen can be active or inactive. |
16 | 3 | Maximilian Seesslen | |
17 | 12 | Maximilian Seesslen | Only one screen is active plus an navigation-screen? |
18 | |||
19 | 3 | Maximilian Seesslen | h2. Touch |
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21 | 16 | Maximilian Seesslen | There is an touch class that helps converting raw values to X-Y-coordinates. [[Biwak:touch]] |
22 | 17 | Maximilian Seesslen | CTouch will emit signals "pressed, released, clicked" that can be connected to libocelli. |
23 | 2 | Maximilian Seesslen | |
24 | 1 | Maximilian Seesslen | h2. Watch |
25 | |||
26 | 5 | Maximilian Seesslen | * the OWatch class shows an clock with specific style, analog or digital |
27 | 1 | Maximilian Seesslen | |
28 | 6 | Maximilian Seesslen | h2. Example: Minutnik |
29 | 1 | Maximilian Seesslen | |
30 | * Main screen; CWatch, Add-Button |
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31 | * Add-Screen |
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32 | ** Espresso, Weisswurst, Weiches Ei, Hartes Ei, Nudeln, Pizza, Waschmaschine, Cancel; Height 32 |
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33 | * Alarm Screen |
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34 | * Logo, Splash screen at boot time and stand-by-screen |
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35 | 7 | Maximilian Seesslen | * Release v2.0.0: Mode-Screen: Minutnik, Clock, StopWatch |
36 | 6 | Maximilian Seesslen | |
37 | 7 | Maximilian Seesslen | h2. Example: CANDis |
38 | 1 | Maximilian Seesslen | |
39 | 7 | Maximilian Seesslen | * Main screen |
40 | 10 | Maximilian Seesslen | ** Button for Light, Sensemux-Diagram, Activity (TV, Musik, Solder, Off), Miniminutnik |
41 | 7 | Maximilian Seesslen | ** Header with Clock |
42 | 8 | Maximilian Seesslen | * Light-Screen |
43 | ** Power-Widget |
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44 | ** Ok-Button |
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45 | 7 | Maximilian Seesslen | * Clock-Screen (Screen saver) |
46 | 9 | Maximilian Seesslen | ** Clock, Date, Temperature, Quick-Access-Buttons |
47 | 18 | Maximilian Seesslen | |
48 | h2. Pointers |
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49 | |||
50 | Like in Qt an widget has an parent. |
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51 | |||
52 | h2. Single App class vs. Screens |
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53 | |||
54 | 31 | Maximilian Seesslen | h3. Inherited screens outside of app |
55 | |||
56 | 27 | Maximilian Seesslen | Having everything in an single class may be confusing. It should be splited to per-Screen-classes. The screens have access to the app. |
57 | 30 | Maximilian Seesslen | The ocelli-app does not know about the screens directly, it just holds the pointers to them in Ocelli object. |
58 | After instanciating the app, also the screens get instanciated and added to the ocelli-app. |
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59 | 31 | Maximilian Seesslen | |
60 | h3. Screens created inside of the app |
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61 | |||
62 | The app creates the screens at startup and adds them to Ocelli object. |
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63 | No Screen is inherited, only signals are used to create the logic. |
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64 | This is quite easy but can be confusing in bigger applications because all slots and functionality of different screens are mixed up in a single class. |
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65 | 30 | Maximilian Seesslen | |
66 | 32 | Maximilian Seesslen | h3. Cross-references / Cross-depencies |
67 | 33 | Maximilian Seesslen | |
68 | 32 | Maximilian Seesslen | e.g. the Minutnik-Add-Screen needs access to Minutnik-Screen to add items. The Minutnik-Screen only needs the screen pointer to Minutnik-Add-Screen to show it when the "+"-Button is pressed. |
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70 | 19 | Maximilian Seesslen | <pre><code class="cpp"> |
71 | 18 | Maximilian Seesslen | |
72 | 1 | Maximilian Seesslen | class CApp: Ocelli |
73 | { |
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74 | public: |
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75 | 34 | Maximilian Seesslen | enum class EScreens |
76 | { |
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77 | minutnik, |
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78 | addItem, |
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79 | screensaver |
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80 | } |
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81 | // CScreen *screenMain; |
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82 | // CScreen *screenAlarm; |
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83 | 21 | Maximilian Seesslen | CApp() |
84 | 24 | Maximilian Seesslen | { |
85 | 32 | Maximilian Seesslen | // addScreen( screenMain = new CScreenMain() ); |
86 | 21 | Maximilian Seesslen | } |
87 | 1 | Maximilian Seesslen | } |
88 | |||
89 | 25 | Maximilian Seesslen | class CScreenClock: public OScreen |
90 | 1 | Maximilian Seesslen | { |
91 | CApp &app; |
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92 | 23 | Maximilian Seesslen | OButton buttonAddTimer; |
93 | 18 | Maximilian Seesslen | OLabel labelTime; |
94 | 25 | Maximilian Seesslen | OLabel labelDate; |
95 | 26 | Maximilian Seesslen | lrtimer_t clickTimer; |
96 | 24 | Maximilian Seesslen | |
97 | 1 | Maximilian Seesslen | public: |
98 | 20 | Maximilian Seesslen | |
99 | CScreenMain() |
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100 | 1 | Maximilian Seesslen | :buttonAddTimer(this) |
101 | 27 | Maximilian Seesslen | { |
102 | 1 | Maximilian Seesslen | } |
103 | virtual clicked(int x,int y) |
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104 | 25 | Maximilian Seesslen | { |
105 | clickTimer=ltNow(); |
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106 | 26 | Maximilian Seesslen | app.m_pwmBacklight.setPwmValue(800); |
107 | 25 | Maximilian Seesslen | } |
108 | void eventLoop() |
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109 | { |
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110 | app.m_pwmBacklight.setPwmValue(100); |
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111 | } |
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112 | addItemPressed() |
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113 | 18 | Maximilian Seesslen | { |
114 | 1 | Maximilian Seesslen | app.switchScreen( eDesktopItems ); |
115 | } |
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116 | 18 | Maximilian Seesslen | } |
117 | 24 | Maximilian Seesslen | |
118 | 23 | Maximilian Seesslen | class CScreenMain: public OScreen |
119 | 1 | Maximilian Seesslen | { |
120 | CApp &app; |
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121 | 24 | Maximilian Seesslen | |
122 | public: |
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123 | |||
124 | virtual clicked(int x,int y); |
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125 | } |
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126 | |||
127 | class CScreenAlarm: public OScreen |
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128 | { |
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129 | CApp &app; |
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130 | OLabel alarmText; |
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131 | 1 | Maximilian Seesslen | lrtimer_t activationTimer; |
132 | 24 | Maximilian Seesslen | |
133 | public: |
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134 | CScreenAlarm() |
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135 | :alarmText( centerX, centerY-200, "-") |
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136 | 27 | Maximilian Seesslen | { |
137 | 24 | Maximilian Seesslen | } |
138 | virtual avctivate() override |
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139 | { |
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140 | 1 | Maximilian Seesslen | app.m_buzzer.setBeepMode(alarm); |
141 | activationTimer=lrNow(); |
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142 | } |
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143 | 24 | Maximilian Seesslen | virtual clicked(int x,int y) override |
144 | { |
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145 | // Dont allow to quit alarm immediately by accident |
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146 | 27 | Maximilian Seesslen | // when playing with the device; 500ms must elapse |
147 | if( ! lrElapsed(activationTimer, MSECS_PER_SEC / 2 ) ) |
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148 | { |
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149 | 24 | Maximilian Seesslen | return; |
150 | } |
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151 | app.m_buzzer.setBeepMode(nullptr); |
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152 | 1 | Maximilian Seesslen | app.activatePreviousScreen(); |
153 | app. |
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154 | } |
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155 | 34 | Maximilian Seesslen | } |
156 | |||
157 | int main() |
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158 | { |
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159 | CApp *pApp=new( CApp ); |
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160 | pApp->addScreen( new CScreen() ); |
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161 | 18 | Maximilian Seesslen | } |
162 | 19 | Maximilian Seesslen | </code></pre> |