Eval » Historie » Version 29
Maximilian Seesslen, 01.09.2022 16:45
| 1 | 1 | Maximilian Seesslen | h1. Eval |
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| 2 | |||
| 3 | h2. Widgets |
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| 4 | |||
| 5 | 3 | Maximilian Seesslen | There is a ODesktop that holds a list of OScreens (or only the curent). |
| 6 | 1 | Maximilian Seesslen | There is a OScreen that holds a list of OWidgets. |
| 7 | When the touch is pressed, the corresponding button can be determined. |
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| 8 | An signal can be emmited. |
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| 9 | An press-event can be queued, An release-event can be queued. An click-event can be queued if current button matches original pressed button. |
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| 10 | |||
| 11 | * OButton::draw(): completely draws the widget |
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| 12 | * OButton::update(): only draw status-relevant items, e.g. pressed, released, time changed... |
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| 13 | |||
| 14 | 2 | Maximilian Seesslen | All screens can be prepared at start. |
| 15 | 1 | Maximilian Seesslen | A Screen can be active or inactive. |
| 16 | 3 | Maximilian Seesslen | |
| 17 | 12 | Maximilian Seesslen | Only one screen is active plus an navigation-screen? |
| 18 | |||
| 19 | 3 | Maximilian Seesslen | h2. Touch |
| 20 | |||
| 21 | 16 | Maximilian Seesslen | There is an touch class that helps converting raw values to X-Y-coordinates. [[Biwak:touch]] |
| 22 | 17 | Maximilian Seesslen | CTouch will emit signals "pressed, released, clicked" that can be connected to libocelli. |
| 23 | 2 | Maximilian Seesslen | |
| 24 | 1 | Maximilian Seesslen | h2. Watch |
| 25 | |||
| 26 | 5 | Maximilian Seesslen | * the OWatch class shows an clock with specific style, analog or digital |
| 27 | 1 | Maximilian Seesslen | |
| 28 | 6 | Maximilian Seesslen | h2. Example: Minutnik |
| 29 | 1 | Maximilian Seesslen | |
| 30 | * Main screen; CWatch, Add-Button |
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| 31 | * Add-Screen |
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| 32 | ** Espresso, Weisswurst, Weiches Ei, Hartes Ei, Nudeln, Pizza, Waschmaschine, Cancel; Height 32 |
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| 33 | * Alarm Screen |
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| 34 | * Logo, Splash screen at boot time and stand-by-screen |
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| 35 | 7 | Maximilian Seesslen | * Release v2.0.0: Mode-Screen: Minutnik, Clock, StopWatch |
| 36 | 6 | Maximilian Seesslen | |
| 37 | 7 | Maximilian Seesslen | h2. Example: CANDis |
| 38 | 1 | Maximilian Seesslen | |
| 39 | 7 | Maximilian Seesslen | * Main screen |
| 40 | 10 | Maximilian Seesslen | ** Button for Light, Sensemux-Diagram, Activity (TV, Musik, Solder, Off), Miniminutnik |
| 41 | 7 | Maximilian Seesslen | ** Header with Clock |
| 42 | 8 | Maximilian Seesslen | * Light-Screen |
| 43 | ** Power-Widget |
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| 44 | ** Ok-Button |
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| 45 | 7 | Maximilian Seesslen | * Clock-Screen (Screen saver) |
| 46 | 9 | Maximilian Seesslen | ** Clock, Date, Temperature, Quick-Access-Buttons |
| 47 | 18 | Maximilian Seesslen | |
| 48 | h2. Pointers |
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| 49 | |||
| 50 | Like in Qt an widget has an parent. |
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| 51 | |||
| 52 | h2. Single App class vs. Screens |
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| 53 | |||
| 54 | 27 | Maximilian Seesslen | Having everything in an single class may be confusing. It should be splited to per-Screen-classes. The screens have access to the app. |
| 55 | 19 | Maximilian Seesslen | <pre><code class="cpp"> |
| 56 | 18 | Maximilian Seesslen | |
| 57 | 1 | Maximilian Seesslen | class CApp: Ocelli |
| 58 | 24 | Maximilian Seesslen | { |
| 59 | 1 | Maximilian Seesslen | public: |
| 60 | |||
| 61 | 25 | Maximilian Seesslen | CScreenMain *screenMain; |
| 62 | CScreenAlarm *screenAlarm; |
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| 63 | 21 | Maximilian Seesslen | CApp() |
| 64 | 24 | Maximilian Seesslen | { |
| 65 | 25 | Maximilian Seesslen | addScreen( screenMain = new CScreenMain() ); |
| 66 | 21 | Maximilian Seesslen | } |
| 67 | 1 | Maximilian Seesslen | } |
| 68 | |||
| 69 | 25 | Maximilian Seesslen | class CScreenClock: public OScreen |
| 70 | 1 | Maximilian Seesslen | { |
| 71 | CApp &app; |
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| 72 | 23 | Maximilian Seesslen | OButton buttonAddTimer; |
| 73 | 18 | Maximilian Seesslen | OLabel labelTime; |
| 74 | 25 | Maximilian Seesslen | OLabel labelDate; |
| 75 | 26 | Maximilian Seesslen | lrtimer_t clickTimer; |
| 76 | 24 | Maximilian Seesslen | |
| 77 | 1 | Maximilian Seesslen | public: |
| 78 | 20 | Maximilian Seesslen | |
| 79 | CScreenMain() |
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| 80 | 1 | Maximilian Seesslen | :buttonAddTimer(this) |
| 81 | 27 | Maximilian Seesslen | { |
| 82 | 1 | Maximilian Seesslen | } |
| 83 | virtual clicked(int x,int y) |
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| 84 | 25 | Maximilian Seesslen | { |
| 85 | clickTimer=ltNow(); |
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| 86 | 26 | Maximilian Seesslen | app.m_pwmBacklight.setPwmValue(800); |
| 87 | 25 | Maximilian Seesslen | } |
| 88 | void eventLoop() |
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| 89 | { |
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| 90 | app.m_pwmBacklight.setPwmValue(100); |
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| 91 | } |
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| 92 | addItemPressed() |
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| 93 | 18 | Maximilian Seesslen | { |
| 94 | 1 | Maximilian Seesslen | app.switchScreen( eDesktopItems ); |
| 95 | } |
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| 96 | 18 | Maximilian Seesslen | } |
| 97 | 24 | Maximilian Seesslen | |
| 98 | 23 | Maximilian Seesslen | class CScreenMain: public OScreen |
| 99 | 1 | Maximilian Seesslen | { |
| 100 | CApp &app; |
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| 101 | 24 | Maximilian Seesslen | |
| 102 | public: |
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| 103 | |||
| 104 | virtual clicked(int x,int y); |
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| 105 | } |
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| 106 | |||
| 107 | class CScreenAlarm: public OScreen |
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| 108 | { |
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| 109 | CApp &app; |
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| 110 | OLabel alarmText; |
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| 111 | 1 | Maximilian Seesslen | lrtimer_t activationTimer; |
| 112 | 24 | Maximilian Seesslen | |
| 113 | public: |
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| 114 | CScreenAlarm() |
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| 115 | :alarmText( centerX, centerY-200, "-") |
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| 116 | 27 | Maximilian Seesslen | { |
| 117 | 24 | Maximilian Seesslen | } |
| 118 | virtual avctivate() override |
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| 119 | { |
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| 120 | 1 | Maximilian Seesslen | app.m_buzzer.setBeepMode(alarm); |
| 121 | activationTimer=lrNow(); |
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| 122 | } |
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| 123 | 24 | Maximilian Seesslen | virtual clicked(int x,int y) override |
| 124 | { |
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| 125 | // Dont allow to quit alarm immediately by accident |
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| 126 | 27 | Maximilian Seesslen | // when playing with the device; 500ms must elapse |
| 127 | if( ! lrElapsed(activationTimer, MSECS_PER_SEC / 2 ) ) |
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| 128 | { |
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| 129 | 24 | Maximilian Seesslen | return; |
| 130 | } |
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| 131 | app.m_buzzer.setBeepMode(nullptr); |
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| 132 | app.activatePreviousScreen(); |
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| 133 | 29 | Maximilian Seesslen | app. |
| 134 | 24 | Maximilian Seesslen | } |
| 135 | 18 | Maximilian Seesslen | } |
| 136 | 19 | Maximilian Seesslen | </code></pre> |